Another old/new game, Fukyuuten!


I apparantly work best when I have at least two projects to juggle, so here I am bringing back yet another blast from my gamedev past. Don’t worry, I don’t expect this one to take too long, and Mannux is still going to be the biggest priority. But I wanted to get this game back into a playable state, which should be pretty easy since it more or less shares the same engine as Winter with some specific improvements. It’ll be a bit shorter in length, more of a demo than a full game, but a lot of progress has already been made - my project spreadsheet is already over the one third complete mark! If you enjoyed Winter, expect a little bit more variety in gameplay here, with an actual Zelda style dungeon (complete with an item!) to solve!

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