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Devlog
Fukyuuten - Eternal Sky
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Devlog
Update - 1/30/2022 - Shadows and clipping
January 30, 2022
by
HatchetSoft
##shadows, ##stencil
When Fukyuuten was first developed, we had created clouds to scroll beneath the map, and cloud shadows to scroll over top of the map, to really highlight the fact that you were on floating islands. Ho...
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Another old/new game, Fukyuuten!
January 19, 2022
by
HatchetSoft
1
I apparantly work best when I have at least two projects to juggle, so here I am bringing back yet another blast from my gamedev past. Don’t worry, I don’t expect this one to take too long, and Ma...
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